Deeds & Debts puts you in command while your chosen AI brings the world to life. Lead armies, forge alliances, build a legacy — or carve a path entirely your own. There are no predetermined endings, no guaranteed victories, and no invisible hand protecting you.
One purchase. The complete game. Yours to keep. No subscriptions. No locked mechanics.
Requires a compatible third-party AI platform, which may have its own fees or usage limits.
I — The Worlds
Eight ages. Infinite possibilities. One ledger.
Eight handcrafted historical scenarios offer richly detailed starting points, each with its own era, factions, political tensions, economies, and conflicts. These are living worlds grounded in historical reality, where your choices determine how events unfold.
But these eight worlds are only the beginning.
Deeds & Debts allows you to forge your own adventure in virtually any historical period, anywhere in the world. Choose your time, place, identity, and ambitions. Command armies, build empires, explore distant lands, or begin as an ordinary person with nothing to your name.
The handcrafted scenarios provide meticulously developed historical foundations. Custom campaigns offer virtually limitless freedom.
No prescribed path. No predetermined ending.
History is the stage, never the script.
- 32 BC
Iron Eagle — Rome
A centurion holding southern Italia in the last spring before Actium.
- 866
North Sea Wolves
An elected captain of a longship, with the fjord open and the sea calling.
- 1176
Sand and Sepulchre — Jerusalem
A sergeant of the Temple, keeping the pilgrim roads in a fragile truce.
- 1306
Embers of the West — Scotland
A free-company captain in the hills weeks after a hunted king's coronation.
- 1560
Sengoku Oath — Japan
A sworn captain under a mocked young lord, weeks before an invasion marches.
- 1718
Salt and Gallows — Nassau
An elected captain of a sloop, three weeks before the King's Pardon.
- 1881
Dust and Wire — Arizona
A range captain riding county writs in the last summer before the O.K. Corral.
- Today
Iron Contract
A team leader holding convoys and compounds on a company task order.
II — The rite
Three steps. Then the world moves.
- I
Take the file
At release, purchase once and keep it forever. One file holds the whole world.
- II
Wake it in any chat
Attach it to a free ChatGPT, Claude, or Grok conversation.
- III
Speak one sentence
Say where you begin. The world answers — and remembers.
III — The invitation
Help test the game.
Playtesting is closed to private testers. If you hold an invitation — or wish to be considered for a future wave — write to us.
No accounts. No forms. Just email.